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13plus WMod
Soldat Forums - Misc - Soldat Beta Testing
grand_diablo
August 8, 2005, 12:55 am
After playing a few days in 1.3 I felt like I should try to do some experimental changes.
Ive marked the changed settings.

[Info]
Name=1.3 plus
Version=0.9

[USSOCOM]
Damage=172
FireInterval=12
Ammo=12
ReloadTime=65
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[Desert Eagles]
Damage=176
FireInterval=23
Ammo=7
ReloadTime=103
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[HK MP5]
Damage=108
FireInterval=6
Ammo=30
ReloadTime=95
Speed=186 (was: 190)
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=1

[Ak-74]
Damage=115
FireInterval=11
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1

[Steyr AUG]
Damage=73
FireInterval=7
Ammo=30
ReloadTime=115
Speed=260
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=1

[Spas-12]
Damage=117 (was: 121)
FireInterval=38 (was: 34)
Ammo=7
ReloadTime=175
Speed=135 (was: 140)
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1

[Ruger 77]
Damage=238 (was: 243)
FireInterval=35 (was: 32)
Ammo=4
ReloadTime=115
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3

[M79]
Damage=140000 (was: 165000 -> for less boostarding)
FireInterval=6
Ammo=1
ReloadTime=190 (was: 180)
Speed=110
BulletStyle=4
StartUpTime=0
Bink=25
MovementAcc=4 (was: 3)

[Barret M82A1]
Damage=495
FireInterval=255 (was: 240)
Ammo=10
ReloadTime=300
Speed=560 (was: 550)
BulletStyle=1
StartUpTime=0
Bink=90 (was: 80)
MovementAcc=6

[FN Minimi]
Damage=91 (was: 89)
FireInterval=9
Ammo=50
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-47 (was: -49)
MovementAcc=2

[XM214 Minigun]
Damage=45 (was: 48)
FireInterval=4
Ammo=100
ReloadTime=366
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1

[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1

[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1

[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1

[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[Chainsaw]
Damage=2100
FireInterval=4
Ammo=40
ReloadTime=65
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=540
Speed=230
BulletStyle=12
StartUpTime=23
Bink=0
MovementAcc=1

[Punch]
Damage=33000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1

[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=45 (was: 50, to prevent them getting invisible or easily throwin into buggy polys)
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1

[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1

Michal Marcinkowski
August 9, 2005, 3:14 pm
It may be the right direction. I wonder what the rest of the world will come up with after they've had fun with weapons.ini.