As we all know, maps have mapbugs. But hey, the default maps are simply swarming in them! Re-compiling them is not enough, because most of the bugs are caused by many verticles not covering each other, but being scrambled instead.
Before the next release, we'll have to fix up every map, one by one. Thanks to Polyworks though, it's easier to spot bugs like that.
Before the next release, we'll have to fix up every map, one by one. Thanks to Polyworks though, it's easier to spot bugs like that.