has anyone tried connecting to a soldat server and downloading the maps/scenery with out being in game? I.E. Telnet or ssh. if you connect to the the servers download port thourh telnet you get:
and on the server end you get:
File Request: C:\soldat
just wondering if anyone else has tried i. id like to throw something together to download the custom maps and scenery from servers without being ingame.
This has already been done by Enesce.
to expand on that a tad more, he made a program that allows you to download everything from a server without being on it
edit: nevermind, dumbass me didnt finish reading the first post, therefore didn't realize that the first reply covered everything I just said ;)
do you know how its done? i know it seems like i want to copy codeing half the time that i ask questions but i just wanna know how it all works ya know :P
All it does is, you enter the map you want, and it will then send the file request to the download port and after it has received the "STARTFILES" message, all the data received from the server is saved to file, then once ENDFILES is received, its done.
Yep, type tyhe map name, with the path ("maps/Arena.PMS"). You have to save it in a .PMS file. Btw, it will only allow PMS files.
when i type it in telnet i get no response from bothe the server and the client
Connecting to the game port +10? (EG: Players join port 23073, you connect to port 23083 TCP)
You can't connect to game port +10 if Allow_Download = 0 in soldat.ini NETWORK section.
its set to allow downloading