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Soldat Forums - Soldat Talk - Developers Corner
November 2, 2003, 3:13 pm
hi @ll

i'm acutally new in this forum, just wanna ask about the techniques which were used to make this game. at first i don't know, OpenGL or DirectGraphics. anyway. it's a very nice result of many many many programmlines and graphics! good luck in developeing it!


November 2, 2003, 3:46 pm
From the Soldat manual (http://www.soldat.pl/Manual/manual-en.html):
quote:Tools and components used in development:

- Borland Delphi 6 (http://www.borland.com)
- DirectX 8 + Jedi DirectX 8 headers (http://www.microsoft.com; http://www.crazyentertainment.net; http://clootie.narod.ru)
- FMOD (http://www.fmod.org)
- Flatstyle (http://www.flatsyle.de)
- BlackUDP by Lifepower
- Mode Enumeration Unit from PowerDraw (c) Lifepower (http://turbo.gamedev.net)
- DCPcrypt by David Barton (http://www.cityinthesky.co.uk)
- JVCL (http://www.delphi-jedi.org)

November 2, 2003, 5:04 pm
ah k thx didn't see it!!!